

the leveling system was almost perfect: leveling up gave you points to spend, but you'd need to find and pay trainers that would teach you how to do things better and raise your skill. He would literally travel through half of the world map to physically reach your meeting point. If someone told you "We'll meet there", you wouldn't see him disappear ten yards ahead. NPCs actually move physically through the world. A lot of modern RPGs still can't match this level of nuance. No matter how simple, it worked very well. If you were caught sneaking in people's home, they'd run to check what you were doing and eventually intimate you to leave or attack. a basic but extremely functional stealth/crime system. NPC had a a full day/night cycle, they would wake up, go to work, rest for lunch, go to bed in their homes, etc. It was the first 3D open world game to translate the complex NPC scheduling of the Ultima series. A limited amount of hand-placed enemies would repopulate the world after specific story milestones were reached, instead. It felt very a very organic and natural progression. While the world was mostly open from the get go for you to explore, you were necessarily gated" by what your growth allowed at any given moment. If there were objects that looked like they could be of any use, you typically had a chance to interact with them. the environment was highly interactive. If it looked like you could reach something, that was the case. No invisible walls, no arbitrary barriers.

everything in this game was physically consistent. as far as I can tell no other game since copied the brilliant idea of having ACTUAL COMBAT ANIMATIONS change as your mastery in combat increased.

In many of them is still unmatched by a lot of modern titles. () and unpack DX11 files to Gothic2/System folderħ.There are so many things the Gothic series did excellently way ahead of its time. Make sure that dsound is set to exactly "dsound(built-in, external)" and override ddraw to "ddraw(external, built-in) in winecfgĦ. In Resource Manager on Union tab install "PlayerKit 2.8 + Patch for 64-bit systems" AND Union (minimum 1.0j)ĥ. Download () and place it in the prefix folderĤ. Add vcrun2008, vcrun2010, directmusic with winetricks in prefix and make sure you have wine-mono installed globally or install dotnet40 with winetricks in prefixģ.

Install the game on prefix (I used gog version with automatic install from Lutris) and set prefix to 64-bitĢ.
